Team leaders: Zapoi Studio (Silvia Lacatena, Fabrizio Rosanova, Alessio De Galizio, Stefano Battaglini, Giulia Beretta, Marino Amodio)
Team: Jiří Valenta, Geraldine Reid, Sara Abekova, Julia Panasiuk, Anton Schwingen
From the get-go, Ludus was conceived as a monument to play, which has gone on to filter down through into every aspect of the project. This multi-tiered structure is bright and colourful, filled with swings and seesaws that recall our younger days on the playground when we felt a sense of freedom. The seesaw, in particular, is a symbol of that freedom, since as a game it has no goal or score; nor does it need effort and produces nothing, it is play for the sake of play. There’s an intentional contrast between the lightness of this sort of game and the scale of Ludus, a towering structure that sits amid the many cabins of the area acting as a sort of town square for the Hello Wood community, decorated with all of the things that remind the team members of their own childhoods.
Photos: Zsuzsa Darab, Tamás Bujnovszky